| GUILDFORD GAZELLES Anna Brown UK00002376127 | | Education; training; entertainment; sporting and cultural activities; ... Class 025 Class 025 Clothing Products Clothing, footwear and headgear. Class 035 Class 035 Advertising, Business & Retail Services The bringing together, for the benefit of others, of a variety of goods, enabling customers to conveniently view and purchase those goods in a sporting apparel, sports club regalia and sporting equipment shop. Class 041 Education and Entertainment Services Education; training; entertainment; sporting and cultural activities; arranging and conducting sporting events; services provided by a sports club for its members, its season ticket holders and its supporters; publication of books and printed matter; provision of information and advisory services relating to any of the aforesaid services. | |
| GUILD FOODS MARKET M&D Oil Co. Ltd UK00003374046 | | Retail services relating to food. Class 035 Class 035 Advertising, Business & Retail Services Retail services relating to food. | |
| Guildford Clubbers Luke Mose UK00003304284 | | Promotions, advertising, marketing, events. Class 035 Class 035 Advertising, Business & Retail Services Promotions, advertising, marketing, events. | |
| Guild Mark Awarded by the Furniture Makers' Company Furniture Makers' Company Limited UK00003353044 | | Education services and training; teaching and tuition; on-line educati... Class 041 Class 041 Education and Entertainment Services Education services and training; teaching and tuition; on-line education and training services; career advisory services; educational assessment services; provision of skill assessment courses; development of educational and training services; educational services relating to the design, manufacture, marketing and retailing of furniture; entertainment; arranging, conducting and organising events, exhibitions, conferences, seminars, lectures and workshops; arranging, conducting and organising events, exhibitions, conferences, seminars, lectures and workshops in the field of furniture making; provision of social club services; organisation of competitions and awards; arranging and conducting competitions; arranging and conducting award ceremonies; issuing of educational awards; certification of education and training awards in the field of craftsman made furniture; certification of education and training awards in the field of design, manufacture, marketing and retailing of furniture; publication of pamphlets, books, magazines, newsletters, brochures and posters; advice, consultancy and information relating to the aforesaid. | |
| GUILD ESPORTS Guild Esports and Gaming Ltd UK00003500712 | | Application software; augmented reality software; computer programs fo... Class 009 Class 009 Computer & Software Products & Electrical & Scientific Products Application software; augmented reality software; computer programs for use in tracking the status of various users of online interactive gaming services, and for matching online game players with other players of all skill levels; all of the aforementioned in the sector of esports-talent coaching, mentorship and management, and none of the aforementioned being a computer software game or a videogame or merchandising related to such a game; computer peripherals and computer peripheral devices; 3D and virtual reality headsets; wearable computers; virtual stickers depicting logos of sports teams or other elements relating to computer games, only available in digital format; electronic and electrical apparatus; all of the aforementioned in the sector of esports-talent coaching, mentorship and management, and none of the aforementioned being merchandising items referring to a computer software game or a videogame. Class 025 Class 025 Clothing Products Clothing; footwear; headgear; all of the aforementioned in the sector of esports-talent coaching, mentorship and management, and none of the aforementioned being merchandising items referring to a computer software game or a videogame as such. Class 035 Advertising, Business & Retail Services Promotion and management of a professional video gaming sports team; promotion of electronic sports teams; promotion of electronic sports players; public relations; advertising; advertising, including promotion of products and services of third parties through sponsoring arrangements and licence agreements relating to esport events; sponsorship search; sponsorship in the form of business consultancy; affiliate marketing; business management; business administration; office functions; online retail store services in relation to computers, software, computer peripheral devices, perfumery, clocks, watches, printed matter, placards, posters, office requisites, writing instruments, furniture, furnishings, dishes, cookware, containers, glasses, drinking vessels, bar accessories, vases, textile goods, clothing, toys, electronic consumer goods, computers, software, computer peripheral devices, perfumery, clocks, watches, printed matter, placards, posters, office requisites, writing instruments, furniture, furnishings, dishes, cookware, containers, glasses, drinking vessels, bar accessories, vases, textile goods, clothing, toys, electronic sports goods; merchandising; administration of membership schemes; charitable services, namely promoting public awareness about charitable, philanthropic, volunteer, public and community service and humanitarian activities; buyer-to-supplier matching (business brokerage) provided via an online computerised network; contest and incentive award programs designed to recognize, reward and encourage individuals and groups which engage in self-improvement, self- fulfilment, charitable, philanthropic, volunteer, public and community service and humanitarian activities and sharing of creative work product; all of the aforementioned in the sector of esports-talent coaching, mentorship and management, and none of the aforementioned being a computer software game or a videogame or merchandising related to such a game.
Class 038 Communications Services Telecommunication services relating to esports; providing virtual facilities for real-time interaction among computer users; hosting an electronic sports and video gaming web portal; providing on-line chat rooms and interactive discussion forums for gamers and computer game players; providing access to and operation of a global, social, online network, in particular for players for computer and video games for the purpose of organising and participating in multi-player games and computer and video game tournaments and leagues; wireless broadcasting; transmission of digital files; providing of access to online portals on the Internet; streaming of esports events; broadcasting of esports events; all of the aforementioned in the sector of esports-talent coaching, mentorship and management, and none of the aforementioned being a computer software game or a videogame or merchandising related to such a game.
Class 041 Education and Entertainment Services Entertainment; sporting and cultural activities; esports activities; education; education services relating to the professional esports industry, namely, providing classes, seminars and workshops in the field of electronic sports and video gaming; provision of training; provision of training relating to the professional esports gaming industry in the field of electronic sports and video gaming; organizing and conducting sporting and cultural activities relating to the professional esports gaming industry, namely, competitions and tournaments; entertainment services, in the nature of professional athletes competing in esports events; entertainment services, namely, performing and competing in esports competitions; providing online electronic publications, not downloadable; rental of facilities and equipment for esports; radio and television entertainment and reporting, including via the internet, in particular in relation to multi-player games and esports tournaments and leagues; providing information regarding news, cultural and academic matters from searchable indexes and databases of information, including text, electronic documents, databases, graphics and audio visual information, on computer and communication networks; providing information on esports over the internet and via social media, including content provided by social media personalities and professional gamers; organisation of games of all kinds, including games of chance and prize games, and roulette; organising and conducting of competitions with entertainment content, in particular games competitions; provision of electronic sports programming and video game competitions in the nature of a continuing program featuring electronic sports and video game competitions and other related content delivered by television, radio, the internet and information, previews, alerts, replays, video clips of electronic sports and video game competitions, web cam feeds distributed via various platforms across multiple forms of transmission media, all in the field of electronic sports and video games; all of the aforementioned in the sector of esports- talent coaching, mentorship and management, and none of the aforementioned being the provision of a videogame as such. | |
| GUILDHALL LONDON The Mayor and Commonalty and Citizens of the City of London UK00004099163 | | Entertainment services; live entertainment; entertainment information;... Class 041 Class 041 Education and Entertainment Services Entertainment services; live entertainment; entertainment information; booking of entertainment; conducting of entertainment activities; entertainment, sporting and cultural activities; organisation of entertainment and cultural events; organisation of events for cultural, entertainment and sporting purposes; cultural services; education; music education services; music education; art education; educational services; hospitality services (entertainment). Class 043 Class 043 Restaurant and Hotel Services Hospitality services [food and drink]; food and drink catering; services for providing food and drink; catering (food and drink -); serving food and drinks; providing food and drink; catering of food and drink; services for the provision of food and drink; serving food and drink for guests; food and drink catering for banquets; restaurant and café services. | |
| GUILDHALL The Mayor and Commonalty and Citizens of the City of London UK00004099162 | | Entertainment services; live entertainment; entertainment information;... Class 041 Class 041 Education and Entertainment Services Entertainment services; live entertainment; entertainment information; booking of entertainment; conducting of entertainment activities; entertainment, sporting and cultural activities; organisation of entertainment and cultural events; organisation of events for cultural, entertainment and sporting purposes; cultural services; education; music education services; music education; art education; educational services; hospitality services (entertainment). Class 043 Class 043 Restaurant and Hotel Services Hospitality services [food and drink]; food and drink catering; services for providing food and drink; catering (food and drink -); serving food and drinks; providing food and drink; catering of food and drink; services for the provision of food and drink; serving food and drink for guests; food and drink catering for banquets; restaurant and café services. | |
| GUILD OF THIEVES MOJIWORKS LIMITED UK00004089820 | | Computer software; games software; games software for use with video g... Class 009 Class 009 Computer & Software Products & Electrical & Scientific Products Computer software; games software; games software for use with video games consoles; interactive games software; computer game software; video game software; virtual reality games software; downloadable computer game software; downloadable video game software; interactive entertainment computer software for video games; data recorded electronically from the Internet, namely, recorded computer game programs; data recorded in machine readable from from the Internet, namely downloadable video game data via the internet; discs, tapes, cartridges, and CD-ROMs, all bearing computer games software or video games; computer software for gathering, processing, monitoring, analysing, managing and reporting information concerning usage and performance of software, applications, computer and video games, websites, virtual worlds and audio visual content; CDs and DVDs bearing computer game information stored via electronic, magnetic and/or optical means; downloadable electronic publications in the nature of magazines in the field of video games; electronic notice boards; downloadable applications for mobile devices; software applications for mobile devices; digital music downloadable from the internet; Virtual reality software; virtual reality googles, glasses and headsets; virtual reality software for playing virtual reality games; virtual reality software for communication; headsets for virtual reality games; virtual reality [VR] motion simulators; virtual reality headsets adapted for use in playing video games; musical recordings in the form of discs; Downloadable virtual goods, namely, clothing, headgear, footwear, avatars, bags, vehicles, weapons, toys, art, skins, trading cards, buildings and armour; Digital works of art authenticated by non-fungible tokens [NFTs]; Computer software, namely, clothing, headgear, footwear, avatars, bags, vehicles, weapons, toys, art, skins, trading cards, buildings and armour, all authenticated by NFTs; Audio books; downloadable image files; sunglasses; cases, straps and chains for sunglasses; camera cases; mobile phone covers and cases; leather cases for mobile phones; mobile telephone games; mobile telephone cases and covers; laptop carrying cases; cases adapted for tablet computers; computer mouse pads. Class 041 Class 041 Education and Entertainment Services Entertainment services, namely, providing electronic, computer and video games provided by means of the Internet; internet games, namely, providing non-downloadable computer games via the internet; Providing online video games; Entertainment services sharing computer games; Provision of online computer games; provision of non-downloadable computer games played via a global computer network; providing interactive entertainment services, namely, providing temporary use of non-downloadable electronic games; Providing interactive multi-player computer games via the internet and electronic communication networks; arranging and conducting competitions for video game and e-sports players; entertainment services, namely, arranging, organizing and producing live gaming and e-sports events and competitions; organizing, conducting and operating video game tournaments; organization of gaming competitions, namely, organizing electronic, computer and video game competitions; entertainment services in the form of electronic, computer and video games provided by means of the Internet, mobile telephone and other remote communications device; Advisory and consultancy services in connection with the foregoing. | |
| GUILD APPROVED ULTRAFRAME CONSERVATORY INSTALLER INSTALLERS OF ONLY ULTRAFRAME ultraframe U THE UK'S LEADING CONSERVATORY SYSTEM Ultraframe (UK) Limited UK00002349923 | | Conservatories of metal.,Non-metallic conservatories.,Installation of ... Class 019 Class 019 Non-Metallic Building Material Products Non-metallic conservatories. Class 037 Construction and Repair Services Installation of conservatories; constructing, erecting and glazing conservatories. | |
| GUILD Guild Esports and Gaming Ltd UK00003500688 | | Application software; augmented reality software; computer programs fo... Class 009 Class 009 Computer & Software Products & Electrical & Scientific Products Application software; augmented reality software; computer programs for use in tracking the status of various users of online interactive gaming services, and for matching online game players with other players of all skill levels; all of the aforementioned in the sector of esports-talent coaching, mentorship and management, and none of the aforementioned being a computer software game or a videogame or merchandising related to such a game; computer peripherals and computer peripheral devices; 3D and virtual reality headsets; wearable computers; virtual stickers depicting logos of sports teams or other elements relating to computer games, only available in digital format; electronic and electrical apparatus; all of the aforementioned in the sector of esports-talent coaching, mentorship and management, and none of the aforementioned being merchandising items referring to a computer software game or a videogame. Class 025 Class 025 Clothing Products Clothing; footwear; headgear; all of the aforementioned in the sector of esports-talent coaching, mentorship and management, and none of the aforementioned being merchandising items referring to a computer software game or a videogame as such. Class 035 Advertising, Business & Retail Services Promotion and management of a professional video gaming sports team; promotion of electronic sports teams; promotion of electronic sports players; public relations; advertising; advertising, including promotion of products and services of third parties through sponsoring arrangements and licence agreements relating to esport events; sponsorship search; sponsorship in the form of business consultancy; affiliate marketing; business management; business administration; office functions; online retail store services in relation to computers, software, computer peripheral devices, perfumery, clocks, watches, printed matter, placards, posters, office requisites, writing instruments, furniture, furnishings, dishes, cookware, containers, glasses, drinking vessels, bar accessories, vases, textile goods, clothing, toys, electronic consumer goods, computers, software, computer peripheral devices, perfumery, clocks, watches, printed matter, placards, posters, office requisites, writing instruments, furniture, furnishings, dishes, cookware, containers, glasses, drinking vessels, bar accessories, vases, textile goods, clothing, toys, electronic sports goods; merchandising; administration of membership schemes; charitable services, namely promoting public awareness about charitable, philanthropic, volunteer, public and community service and humanitarian activities; buyer-to-supplier matching (business brokerage) provided via an online computerised network; contest and incentive award programs designed to recognize, reward and encourage individuals and groups which engage in self-improvement, self- fulfilment, charitable, philanthropic, volunteer, public and community service and humanitarian activities and sharing of creative work product; all of the aforementioned in the sector of esports-talent coaching, mentorship and management, and none of the aforementioned being a computer software game or a videogame or merchandising related to such a game.
Class 038 Communications Services Telecommunication services relating to esports; providing virtual facilities for real-time interaction among computer users; hosting an electronic sports and video gaming web portal; providing on-line chat rooms and interactive discussion forums for gamers and computer game players; providing access to and operation of a global, social, online network, in particular for players for computer and video games for the purpose of organising and participating in multi-player games and computer and video game tournaments and leagues; wireless broadcasting; transmission of digital files; providing of access to online portals on the Internet; streaming of esports events; broadcasting of esports events; all of the aforementioned in the sector of esports-talent coaching, mentorship and management, and none of the aforementioned being a computer software game or a videogame or merchandising related to such a game.
Class 041 Education and Entertainment Services Entertainment; sporting and cultural activities; esports activities; education; education services relating to the professional esports industry, namely, providing classes, seminars and workshops in the field of electronic sports and video gaming; provision of training; provision of training relating to the professional esports gaming industry in the field of electronic sports and video gaming; organizing and conducting sporting and cultural activities relating to the professional esports gaming industry, namely, competitions and tournaments; entertainment services, in the nature of professional athletes competing in esports events; entertainment services, namely, performing and competing in esports competitions; providing online electronic publications, not downloadable; rental of facilities and equipment for esports; radio and television entertainment and reporting, including via the internet, in particular in relation to multi-player games and esports tournaments and leagues; providing information regarding news, cultural and academic matters from searchable indexes and databases of information, including text, electronic documents, databases, graphics and audio visual information, on computer and communication networks; providing information on esports over the internet and via social media, including content provided by social media personalities and professional gamers; organisation of games of all kinds, including games of chance and prize games, and roulette; organising and conducting of competitions with entertainment content, in particular games competitions; provision of electronic sports programming and video game competitions in the nature of a continuing program featuring electronic sports and video game competitions and other related content delivered by television, radio, the internet and information, previews, alerts, replays, video clips of electronic sports and video game competitions, web cam feeds distributed via various platforms across multiple forms of transmission media, all in the field of electronic sports and video games; all of the aforementioned in the sector of esports- talent coaching, mentorship and management, and none of the aforementioned being the provision of a videogame as such. | |