| Imagine First Imagine! Ventures LLP UK00003354326 | | Arranging of investments;Asset management;Asset management services;Ca... Class 036 Class 036 Insurance & Financial Services Arranging of investments;Asset management;Asset management services;Capital investment;Corporate finance;Corporate finance services;Equity financing;Financial affairs;Financial advisory services;Financial services;Fund investment;Fund investment services;Fund management;Fund management services;Fund raising;Investment advisory services;Investment analysis;Investment clubs;Investment management;Investment portfolio management services;Investment research;Investment services;Portfolio management;Raising of capital;Raising of finance;Venture capital financing;Venture capital fund management;Venture capital funding services to emerging and start-up companies;Venture capital services; all of the above intended only in relation to venture capital activities and services. | |
| IMAGINE STUDIO Imagine Studio Group Ltd UK00004155112 | | Augmented reality and virtual reality headsets for entertainment purpo... Class 009 Class 009 Computer & Software Products & Electrical & Scientific Products Augmented reality and virtual reality headsets for entertainment purposes;Downloadable digital art related to creative immersive and interactive storytelling; Interactive applications for use in educational and entertainment experiences; Downloadable e-books, brochures, and guides for immersive exhibitions and interactive events; Wearable technology for interactive experiences, such as augmented reality glasses; Tools and software for creating and customising interactive multimedia content for events;Development of business strategies for creative and immersive entertainment companies;Immersive entertainment systems and devices incorporating augmented reality (AR), virtual reality (VR), and mixed reality (MR) technologies;Downloadable software for designing, creating, and delivering immersive exhibition content;Interactive projection systems for use in exhibitions and cultural experiences;Sensors and wearable devices for interactive entertainment and exhibitions;Holographic display systems for immersive storytelling and exhibitions;Immersive content, including downloadable digital art, video, and audio files for entertainment purposes;Interactive multimedia applications for use in exhibitions and cultural events;Downloadable guides and promotional materials for immersive experiences;Artificial intelligence (AI) software for creating audience interactive entertainment content;AI-powered systems for immersive storytelling and audience engagement;Machine learning algorithms for analysing audience behaviour in immersive entertainment settings;AI tools for real-time personalisation of immersive experiences; Interactive programs for exhibitions; Interactive video apparatus;Interactive video software for exhibitions;Interactive multimedia computer programs for exhibitions;Interactive computer software for exhibitions;Interactive television terminal sets;Interactive touch screen terminals;Downloadable virtual works of art;Virtual reality software for simulation in immersive experiences;Augmented reality software for simulation;Virtual reality immersive experiences. Class 035 Class 035 Advertising, Business & Retail Services Management and operation of cultural and entertainment venues;Consultancy in brand development for immersive entertainment;Management of creative projects, including immersive and interactive productions;Arranging partnerships for joint ventures in entertainment and venue management;Consultancy on venue management for immersive exhibitions and entertainment experiences;Organisation of business-to-business networking events for the immersive entertainment industry;Marketing and promotion services for immersive exhibitions and cultural events;Business management of interactive and experiential exhibition spaces;Business management of venues for immersive entertainment and cultural activities;Consultancy in relation to the promotion and branding of immersive entertainment productions;Coordination of promotional and partnership-driven campaigns for immersive entertainment venues;Marketing and sponsorship consultancy for immersive experiences and events;Compilation and provision of business and marketing statistics for the entertainment industry;Business consultancy in the use of AI technologies for immersive entertainment and exhibitions;Marketing analytics services powered by AI to enhance audience engagement strategies;Consultancy on integrating AI systems into venue operations for efficiency and personalisation; Strategic development of audience engagement and marketing initiatives for immersive entertainment venues and productions; Business management of entertainment venues;Development and implementation of marketing strategies for immersive entertainment;Management and operational consultancy for immersive entertainment venues and cultural spaces Strategic branding and venue transformation consultancy for interactive exhibitions; Marketing focused on experiential entertainment and cultural events; Event coordination for immersive storytelling productions; Business-to business networking and strategy for interactive venue management. Class 036 Insurance & Financial Services Investment consultancy for entertainment, cultural, and immersive technology ventures; Financial consultancy services for immersive entertainment projects and venue development; Arranging of finance for sporting, cultural and entertainment projects.
Class 038 Communications Services Providing access to curated multimedia content for immersive entertainment and cultural experiences; Streaming of audiovisual content for immersive storytelling, exhibitions, and interactive cultural experiences.
Class 041 Education and Entertainment Services Creation and production of original intellectual property for entertainment purposes; Conducting workshops and training programs on creative storytelling and design; Presentation of interactive storytelling and creative productions; Organising large-scale immersive exhibitions and shows; Custom development of creative entertainment experiences tailored to corporate events; Providing non-downloadable multimedia content, including videos, animations, and soundtracks, for online and offline audiences; Production and presentation of large-scale immersive exhibitions; Hosting and curating immersive storytelling experiences for cultural and educational audiences; Custom design of immersive experiences for educational and entertainment purposes; Organisation of exhibitions combining physical and digital elements for storytelling; Creation and curation of exhibitions utilising immersive technologies (e.g., AR/VR);Presentation of interactive and experiential storytelling installations for audiences; Conducting educational events and workshops on immersive media and exhibition design; Development of traveling exhibitions featuring immersive storytelling and interactive elements; Production and presentation of immersive exhibitions and multimedia content; Licensing of intellectual property for entertainment and cultural events; Virtual reality (VR) and augmented reality (AR) entertainment services; Arranging immersive storytelling and interactive entertainment experiences; Development and delivery of educational workshops and seminars on immersive technologies and storytelling; Creation of AI-powered interactive experiences for exhibitions and cultural events; Use of AI to generate dynamic storytelling within entertainment productions; Conducting workshops on the application of AI in immersive entertainment and exhibitions; Development of AI driven exhibitions with real-time interaction and adaptation; Presentation of live immersive entertainment events; Organisation of live immersive events for cultural, entertainment and sporting purposes; Production of live immersive events for cultural, entertainment and sporting purposes; Arranging of live immersive events for cultural, entertainment and sporting purposes; Entertainment services in the nature of organising immersive entertainment events; Booking of performing artists for immersive events (services of a promoter);Artistic management of immersive venues; Artistic management of immersive entertainment venues; Artistic management of immersive theatres; Interactive entertainment services; Organisation of interactive and immersive entertainment services; Exhibition services for immersive and interactive entertainment purposes; Administration [organisation] of interactive and immersive entertainment services; Consultancy services in the field of interactive and immersive entertainment; Organising of exhibitions for interactive and immersive entertainment purposes; Entertainment in the nature of immersive dinner theatre productions; Interactive entertainment; Online interactive entertainment; Entertainment services in the nature of interactive live performances and digital storytelling experiences; Entertainment services provided in virtual environments; Arranging and conducting for immersive and interactive entertainment activities; Arranging of seminars relating to interactive and immersive entertainment; Entertainment services in the form of immersive and interactive concert performances; Immersive and interactive entertainment services featuring fictional characters; Providing facilities for movies, shows, plays, music for immersive and interactive entertainment; Organising of audience participative games in immersive and interactive entertainment experiences.
Class 042 Computer & Software Services & Scientific Services Design and development of proprietary software for creative storytelling; Development of advanced audience engagement technologies using AR/VR and AI; Research and consultancy services for integrating immersive technology into entertainment; Hosting interactive platforms for live streaming creative immersive productions; Prototyping and testing new technology for audience interaction in creative storytelling; Development of algorithms for personalised audience and interactive content creation; Research and development of new technologies for immersive exhibitions and storytelling; Design and implementation of interactive installations for exhibitions and entertainment venues; Hosting virtual environments for online exhibitions for interactive and immersive experiences; Development of AI-powered tools for customising immersive exhibition content; Consulting on integrating immersive technologies into exhibition design; Design and development of AR and VR installations for immersive entertainment purposes; Technical consultancy and advisory services for integrating immersive technologies in venues; Research and development of new immersive technologies and platforms; Creation and management of digital platforms for interactive storytelling; Development of AI-driven audience interaction tools for cultural and entertainment purposes; Hosting of online platforms for the provision of immersive digital entertainment; Research and development of AI technologies for immersive and interactive experiences; Design and customisation of AI models for use in creative storytelling; Development of AI-powered audience interaction platforms for entertainment venues; AI consultancy for integrating machine learning tools into exhibition and storytelling workflows; Hosting and management of AI-driven platforms for digital exhibitions;.
Class 045 Personal & Legal & Social Services Management and enforcement of intellectual property rights for creative storytelling, immersive and interactive works; Licensing of trademarks and copyrights related to creative storytelling; Consultancy on intellectual property strategies for immersive and interactive productions; Rights management for international distribution of creative IPs; Negotiation and drafting of licensing agreements for interactive digital and physical media; Negotiation and drafting of licensing agreements for immersive digital and physical media; Licensing of immersive exhibition content for use in cultural and entertainment spaces; Management of intellectual property rights for immersive exhibitions and interactive technologies; Licensing agreements for AR/VR-based exhibition systems; Licensing of AI-driven technologies for use in immersive exhibitions and entertainment; Intellectual property management for AI-generated content and algorithms; Rights management for AI-created works in exhibitions and cultural events; Licensing of intellectual property rights for interactive and immersive works; Management of intellectual property rights for interactive and immersive works; Granting of licences on intellectual property; for interactive and immersive works; Professional advisory services relating to intellectual property rights for interactive and immersive works; Copyright and industrial property rights management for interactive and immersive works. | |
| IMAGINE A BETTER PLACE DuluxGroup (Australia) Pty Ltd UK00003140690 | | Coating materials, paints, varnishes, clear varnishes, lacquers, ename... Class 002 Coating materials, paints, varnishes, clear varnishes, lacquers, enamels, hardeners, powder coatings, thinners, thickeners; binding preparations for paints; pigments; wood stains; preservatives against rust and deterioration of wood; colourants; tinters; mordants; dyestuffs; raw natural resins; metals in foil and powder form for painters, decorators, printers and artists. Class 017 Fillers, sealants; sealant compounds for joints; material for packing, stopping and insulating, sealants, pastes that cure to form flexible bonds, utilised to fill gaps or joints in building structures for the purpose of preventing water entry; hose including garden hose; hose fittings in this class. Class 019 Non-Metallic Building Material Products Non-metallic building materials; cementitious preparations, surfacing compounds, putties in this class, sealing and filling compounds in this class; fire-proof cement, metallic cement, roof sealing compounds and surfacing compounds; sand; panelling in this class for use in buildings including wood, wooden boards, timber; coatings and coating compositions for application to buildings, brickwork and concrete; coatings (building materials); natural and artificial stone, cement, lime, mortar, plaster and gravel; pipes of earthenware or cement. | |
| IMAGINE Irwin Mitchell Holdings Limited UK00004148205 | | Podcasts; Electronic publications; Downloadable publications; Audio re... Class 009 Class 009 Computer & Software Products & Electrical & Scientific Products Podcasts; Electronic publications; Downloadable publications; Audio recordings; Video recordings; Audio visual recordings; Digital recordings; Instructional and teaching apparatus and instruments; Software; Software for legal services and wealth management. . Class 016 Class 016 Paper Goods and Printed Material Printed matter; Stationery; Instructional and teaching material (except apparatus); Printed publications; Educational publications; Advertising publications; Promotional publications; Periodical publications; Printed brochures; Pamphlets; Booklets; Leaflets; Manuals; Books; Law reports; Handbooks; Cards; Business cards; Writing instruments; Pencils; Pens. Class 035 Advertising, Business & Retail Services Business consultancy services; Risk management consultancy for businesses; Human resources consultancy; Document management services (except document scanning services); Document management consultancy services; Payroll preparation and consultancy services; Provision of business bureau facilities; Accounting and drafting services relating to legal costs; Tax planning [accountancy]; Economic forecasting; Preparation of economic reports; Economic studies; Advice relating to personnel management; Personnel consultancy; Arranging and conducting of fairs and exhibitions for business and advertising purposes; Personnel recruitment services; Employment counselling; Negotiation and settlement of commercial transactions for third parties; Provision of business information; Company office secretarial services.
Class 036 Insurance & Financial Services Debt recovery; Administration and advice in relation to pension schemes; Investment management; Supply of insurance products; Tax planning [not accounting]; Tax services [not accounting]; Wealth management; Asset management; Financial planning and management; Trust services; Corporate real estate advisory services; Advisory services relating to banking; Facilitating, administering, arranging and managing funding in relation to litigation; Providing advice in relation to litigation funding; Providing assessment of litigation funding; Provision of funding in relation to litigation; Assisting in the administration and performance in relation to contracts of insurance for litigation.
Class 041 Education and Entertainment Services Training services; Training in the use of information technology; Organisation of seminars and conferences; Arranging and conducting conferences and seminars; Arranging of seminars relating to business; Arranging of conventions for business purposes; Electronic publications (not downloadable); Providing on-line videos, not downloadable; Provision of non-downloadable films; Organization of competitions; Arranging of contests; Training relating to the provision of legal services; Education services relating to law, financial and monetary affairs; Arranging of presentations for training purposes; Preparation of radio programmes; Presentation of radio programmes; Production of podcasts.
Class 042 Computer & Software Services & Scientific Services Consultancy services relating to information technology; Computer security consultancy; Data security consultancy; Internet security consultancy; Hosting of podcasts; Hosting of videocasts; Software as a service; Software as a service featuring software for legal services and wealth management. .
Class 044 Medical, Beauty & Agricultural Services Services for the preparation of medical reports; Psychological counselling.
Class 045 Personal & Legal & Social Services Legal services; Registration and management of intellectual property rights; Company formation and registration services; Trade mark agency services; Legal advisory services; Conveyancing services; Legal information research services; Licensing of software; Alternative dispute resolution services; Arbitration, mediation and negotiation services; Certification of legal documents; Notarial services; Legal services relating to businesses; Legal services provided to individuals; Legal services in the field of family law; Legal services in the field of personal injury; Legal services in the field of medical negligence; Legal services in the field of family law; Legal services in the field of wills, trusts and estates; Legal services in the field of conveyancing and property; Legal services in the field of tax; Legal services in the field of probate; Legal services in the field of employment law; Legal services in the field of immigration law; Legal services in the field of vulnerable persons; Legal services in the field of public law; Legal services in the field of banking and finance; Legal services in the field of commercial law; Legal services in the field of commercial litigation and dispute resolution; Legal services in the field of corporate law; Legal services in the field of environmental, social and governance law; Legal services in the field of intellectual property law; Legal services in the field of pensions; Legal services in the field of regulatory and compliance issues; Legal services in the field of data protection law; Legal services in the field of real estate; Legal services in the field of restructuring and insolvency; Legal services in the field of tax; Legal services in the field of artificial intelligence. . | |
| IMAGINEXT ADVENTURES Mattel, Inc. UK00904513321 | | Photographic, cinematographic, optical, weighing, measuring, signallin... Class 009 Class 009 Computer & Software Products & Electrical & Scientific Products Photographic, cinematographic, optical, weighing, measuring, signalling, checking (supervision), life-saving and teaching apparatus and instruments; apparatus and instruments for conducting, switching, transforming, accumulating, regulating or controlling electricity; apparatus for recording, transmission or reproduction of sound or images; magnetic data carriers, recording discs; cash registers, calculating machines, data processing equipment and computers; all of the above including computer game software, computer programs, downloadable publications, computer input devices, computer mouse pads, computer game joysticks, video game cartridges, cd-roms, prerecorded audio tapes, prerecorded video tapes, radios, headphones telephones, electric outlet covers, electric switch plates, protective helmets, calculators, cameras, video cameras, video recorders, photographic slide viewers, decorative magnets, life preservers, binoculars, ear phones, printers, screen savers, baby monitors, alarms for rooms, television, cd cases, dvd cases, cd storage racks, cd sleeves, media players, measuring tapes, memory cards, batteries, microphones, telescopes, swim masks, snorkels, goggles for sports, sunglasses, eyeglasses, eyeglass cases \. Class 016 Class 016 Paper Goods and Printed Material Paper, cardboard and goods made from these materials, not included in other classes; printed matter; book binding material; photographs; stationery; adhesives for stationery or household purposes; artists' materials; paint brushes; typewriters and office requisites (except furniture); instructional and teaching material (except apparatus); plastic materials for packaging (not included in other classes); printers' type; printing blocks. Class 028 Toys and Sporting Goods Products Games and playthings; gymnastic and sporting articles not included in other classes; decorations for Christmas trees. | |