| Melbourne Spring Thirsty Soft Drinks Ltd UK00004069613 | | Bottled drinking water;Aerated water [soda water];Soda water;Carbonate... Class 032 Class 032 Light Beverage Products Bottled drinking water;Aerated water [soda water];Soda water;Carbonated water;Drinking water with vitamins;Flavoured mineral water. | |
| medela mother's milk, everyday amazing Medela Holding AG UK00801367811 | | Computer hardware and software, data communication apparatus; apparatu... Class 009 Class 009 Computer & Software Products & Electrical & Scientific Products Computer hardware and software, data communication apparatus; apparatus and instruments for recording, transmission or reproduction of sounds, data or images; electronic and optical data media; electronic chip cards; electronic and magnetic identity cards; all the mentioned goods for use in breast pumps. Class 010 Class 010 Medical Instrument Products Breast pumps; breast pump membranes; breast pump valves; breast shields, feeding bottles; pouches and containers for collecting, freezing, preserving, transporting, reheating mother's milk and for breastfeeding, for medical use; feeding bottles; feeding bottle teats, feeding bottle teats for medical use; apparatus, instruments and means for absorption of foodstuffs and medicines, particularly for premature babies, babies and children, for medical use; nipple protectors, nipple protectors for breastfeeding; nipple former, contact nipple shields; bags and containers for steam cleaning and sterilization, for medical use; isothermal bags for medical use. Class 025 Clothing Products Clothing, bras and underwear; clothing with elastic parts and/or materials for mothers before and/or after childbirth.
Class 035 Advertising, Business & Retail Services Online retail store services featuring medical apparatus, including apparatus for breastfeeding, and parts and components thereof; retail store services featuring medical apparatus, including breast pumps, accessories for medical apparatus and demonstration of the corresponding merchandise for advertising purposes.
Class 041 Education and Entertainment Services Education services, including provision of information relating to education, training and advanced training; online education and entertainment services.
Class 044 Medical, Beauty & Agricultural Services Medical services; rental of breast pumps and suction pumps; services provided by a mother's milk bank, particularly collection, preservation, administration and distribution of mother's milk. | |
| MERCURY MAILING Local World Limited UK00001358177 | | Distribution of advertising matter by mail; all included in Class 35. Class 035 Class 035 Advertising, Business & Retail Services Distribution of advertising matter by mail; all included in Class 35. | |
| METAMODERN MARKETING Benjamin Spence UK00004081840 | | Marketing research; marketing; marketing studies; marketing research a... Class 035 Class 035 Advertising, Business & Retail Services Marketing research; marketing; marketing studies; marketing research and analysis; market campaigns; business and market research; advertising and marketing consultancy; business marketing consultancy; marketing analysis; advertising and marketing; marketing consulting; product marketing; business marketing services; brand creation services. | |
| MeesPierson PrimeBanking Fortis Bank (Nederland) N.V. UK00002181215 | | Prime brokerage service - integrated package of administrative and fin... Class 036 Class 036 Insurance & Financial Services Prime brokerage service - integrated package of administrative and financial services for investment funds. | |
| METAL BETTING VRTCL Gaming Ltd UK00917959422 | | Mobile apps; Computer software for the administration of on-line games... Class 009 Class 009 Computer & Software Products & Electrical & Scientific Products Mobile apps; Computer software for the administration of on-line games and gaming; Computer programs [downloadable software]; Application software; Downloadable application software for smartphones; Software and applications for mobile devices; Downloadable applications for use with mobile devices; Downloadable mobile applications for the management of data; Computer application software; Games software; Computer programs [downloadable software]; Mobile software; Computer software for mobile phones; Software for tablet computers; Games software; Computer programs [downloadable software]; Firmware; Computer application software for mobile telephones; Computer games programmes downloaded via the internet [software]; Interfaces for computers; All of the foregoing limited to use in connection with the administration of on-line casino and gambling services. Class 028 Class 028 Toys and Sporting Goods Products Games (Apparatus for -); Amusement game machines; Slot machines [gaming machines]; Coin-operated games; Arcade video game machines; Hand-held units for playing electronic games; Games adapted for use with television receivers; Apparatus for games adapted for use with television receivers. Class 038 Communications Services Data communication services; Digital communications services; On-line communication services; Communications by cellular phones; Electronic network communications; Transmission of data, audio, video and multimedia files; Transmission of videos, movies, pictures, images, text, photos, games, user-generated content, audio content, and information via the Internet; Providing access to gambling and gaming websites on the internet.
Class 041 Education and Entertainment Services Casino, gaming and gambling services; Casino services; Casino services; On-line casino services; Gambling; Casino facilities [gambling] (Providing -); Wagering services; Bookmaking [turf accountancy]; Betting services; Organisation of tournaments; Organisation of tournaments; Game shows; Gambling; On-line gaming services; Game services provided on-line from a computer network; Arranging of games; Organisation of games and competitions; Organisation of quizzes, games and competitions; Organisation of quizzes, games and competitions; Electronic game services provided by means of the internet; Providing online entertainment in the nature of game shows; Game services provided on-line from a computer network; Operating of lotteries; Prize draws [lotteries]; Information relating to computer gaming entertainment provided online from a computer database or a global communication network; Musical entertainment. | |
| metacrilatoonline.com easy shopping Ramón Freixa Fontanals UK00913801311 | | Rubber, Gutta-percha, Mica; Semi-processed plastics; Insulating filler... Class 017 Rubber, Gutta-percha, Mica; Semi-processed plastics; Insulating fillers; Flexible pipes, not of metal. Class 035 Class 035 Advertising, Business & Retail Services Retailing and wholesaling via global communications networks of goods of poly(methyl methacrylate) or poly(ethyl acrylate), being hot formed, for use in the home, orthopaedics, building construction, land vehicles and decoration of homes, aquariums, terrariums, urns, protective elements for workers, display units, placards, elements for placards, display cases, display cases for collectibles, sound-insulating panels, room dividers, safety screens, sides of sports swimming pools, skylights, Covers, windscreens, racks, shelves, table supports, sculptures, pedestals, chairs, components for chairs, bathtubs, tanning booths, supports and dividers for goods in shop windows or supermarket counters, anti-vandalism protection for shop windows, street furniture, display units, paperweights, engraved or printed memorial plaques, price tag holders, photograph holders, exhibition sites at trade fairs (stands). Class 040 Treatment & Processing of Materials Services Treatment of poly(ethyl methacrylate) or poly(methyl acrylate), being hot formed, for conversion thereof into various items, namely aquariums, terrariums, urns, protective elements for workers, display units, placards, elements for placards, display cases, display cases for collectibles, sound-insulating panels, room dividers, safety screens, sides of sports swimming pools, skylights, covers, windscreens, racks, shelves, table supports, sculptures, pedestals, chairs, components for chairs, bathtubs, tanning booths, supports and dividers for goods in shop windows or supermarket counters, anti-vandalism protection for shop windows, street furniture, display units, paperweights, engraved or printed memorial plaques, price tag holders, photograph holders, exhibition sites at trade fairs (stands). | |
| MediaCrossing MediaCrossing, Inc UK00912162004 | | Computer software; Computer software relating to the handling of finan... Class 009 Class 009 Computer & Software Products & Electrical & Scientific Products Computer software; Computer software relating to the handling of financial transactions; Computer software for analysing market information. Class 035 Class 035 Advertising, Business & Retail Services Advertising; Advertising via electronic media and specifically the internet; Advertising on the Internet for others; Advertising services provided via the internet; Dissemination of advertising for others via the Internet; Advertising services provided over the internet. Class 036 Insurance & Financial Services Organisation of trading markets for financial services; Derivatives trading services; Securities trading services; Securities and commodities trading services. | |
| MERKUR GAMING adp Merkur GmbH UK00904318952 | | Electric and electronic apparatus, equipment, instruments and machines... Class 009 Class 009 Computer & Software Products & Electrical & Scientific Products Electric and electronic apparatus, equipment, instruments and machines (included in class 9); automatic machines providing services requiring payment; automatic machines, operated by coins, banknotes, tokens of value, magnetic cards, and/or apparatus operated by inserting microchips and/or tokens; video game machines and apparatus; mechanisms for coin-operated apparatus, including coin-operated switching apparatus, banknote testing apparatus, money-changing machines; including the aforesaid goods in connection with coin and token-operated entertainment machines, automatic slot machines and automatic sports machines; accounting apparatus for automatic coin-operated machines, automatic data recording machines, data printers; apparatus for recording, transmission or reproduction of sound or images, and parts therefor, computers, microprocessors, multimedia apparatus/systems, data carriers, including apparatus operated by identity cards and credit cards, banknotes and coins, automatic apparatus for identifying data carriers, including apparatus operated by identity cards and credit cards, banknotes and coins, by the input of magnetic cards and/or by means of microprocessor chip devices; change machines, token and counter-operated machines and game card distribution machines, automatic; automatic machines for the sale of goods and/or the issuing of cards, tickets and/or the issuing and processing of goods issued for temporary use only; automatic machines for goods and services; video game apparatus and instruments; machine-readable data carriers, containing programs, for the aforesaid automatic machines, machines and apparatus, printed electronic circuits, including the aforesaid goods in connection with coin and token-operated entertainment machines, games machines, automatic sports machines and children's entertainment machines and/or installations consisting of coin and token-operated entertainment machines, games machines, automatic sports machines and children's entertainment machines; memory cartridges or memory cards for hand-held electronic games; apparatus for storing and archiving digital data; programs for data processing equipment; wiring harnesses, sheet metal parts, stampings and combinations thereof being units and devices, included in class 9, printed circuit boards; except for radio and television receivers, multimedia terminals with high-frequency television receiving components, hi-fi systems, video recorders, telephone apparatus, fax apparatus and telephone answering machines. Class 028 Class 028 Toys and Sporting Goods Products Game, entertainment, recreational and amusement machines and apparatus; video game machines and apparatus; game machines; Electric and electronic machines and apparatus for games, amusement or entertainment purposes or automatic sports machines; Game, entertainment, recreational and amusement machines and apparatus; coin and token-operated amusement machines; automatic coin-operated compact sports machines, sports equipment for small spaces, in particular electronic darts, table football, pool-billiards, snooker, shooting ranges; accessories for the aforesaid compact sports devices; games; hand-held units for playing electronic games; toys; children's amusement machines and parts for these goods; automatic gaming machines; the aforesaid automatic machines, machines and apparatus operating in networks. Class 035 Advertising, Business & Retail Services Advertising, advertising by means of publicity materials, marketing, professional business and organisational project organisation, sponsorship in the form of business consultancy, including the arranging and conducting of marketing events and/or marketing projects, administrative and office functions for businesses, companies and clubs; franchising services for tournament organisers, namely commercial and professional business consultancy in the planning, organisation and conducting of tournaments and recreational activities; promotion of sports trips.
Class 041 Education and Entertainment Services Entertainment, including casinos; rental of automatic slot machines and entertainment machines/installations for casinos; provision of gaming, entertainment and amusement machines and apparatus; rental of gaming, entertainment and amusement machines and apparatus; rental of lighting equipment for live entertainment; consultancy with regard to gaming, entertainment and amusement machines and apparatus, operating of gaming, entertainment and amusement machines and apparatus in establishments for entertainment and amusement purposes; organisation of games of all kinds, including gaming and prize games, and roulette; arranging contests and competitions in relation to the playing of games with gaming, entertainment and amusement machines and apparatus; provision of gaming, entertainment and amusement services via the Internet and other network communications media; tuition; providing of training; organisation and conducting of sporting events and projects. | |
| Meaning thefields.xyz Ltd UK00004141676 | | Goods/Service: Software Background ‘Meaning' [Company Public Facing ... Class 042 Class 042 Computer & Software Services & Scientific Services Goods/Service: Software Background ‘Meaning' [Company Public Facing name} is a de-centralised Art Collective made up of a wide range of Creatives, Technologists, Artists, Software Engineers, Hardware Manufacturers and many more that stand with Art before commerce and profiteering. They are interconnected by the same common share values and use new economics to determine worth and value of an Artists work, the value to the user and how revenues are distributed back into the Industry, with a mission to restore a new economic order and reform to the Industry. The Arts, and in particular, The Music Industry, has become an oppressive place ruled by a number of borderline tyrannical leaders in both the Major Record Label and Streaming Services space. This collective vows to create a new value proposition for Music, and how we discover and listen to it, and have The Industry enter a new period of growth. Streaming Subscriptions (Spotify, Apple Music…) are plateauing and Music itself is becoming a decreasingly valuable asset in a world of social media and video content. The Industry needs a new value proposition if it is to compete with the likes of Social Media, Gaming and beyond. Attributing “Meaning” to music again is the core principle of the business and it’s long term effect will help users connect more deeply with it as an Art form, hoping it to become a primary activity again, with users creating collections of music they feel they truly own, and moving away from an access-everything streaming age, which has reduced the value of it substantially over time and where the economics of streaming don’t work Artists, Managers, with the majority of the money taken by the platforms or the major record labels. Grass roots culture is affected by such economics, Artists are finding it harder to reach audiences, tour and connect, in a social media world of viral content and trending content. This content is commonplace amongst youth audiences and is in turn creating a meaningless curriculum that is a whole generations current introduction to Art. Art builds identity and it inspires Youth to create. To create is to be, and is to many a sense of Meaning. Much of the Philosophy within the business and it’s leader stems from Jung Psychology (Collectivism, Hero’s Path and Mandala of the Modern man) and its thinking is to try and get us away from what has become a Capitalist society and back to a more collectivism way of connected with Art and The Planet. “Meaning” will come with 3 core products over the coming years that attribute value back into music by connecting Music with the user, their context and how they feel, whilst also challenging the economics of how Art is distributed and reaches Audiences. The nobility of the act of of being Art first, and not obsessed with profiteering, depicts fundamental Meaning at its core. Product 1: ?-D (Pronounced) ‘Why-D’, is a data portability tool, where you can download all your data from other platforms (Spotify, Google, Instagram, Tik Tok, Whatsapp…) and house it all in one place. The user has complete control over their data and can see where other companies are using it and how. This offers some much needed transparency to consumer in age where data harvesting and ownerships has driven big tech companies to build substantial advertising networks and monetise this data in a way that isn’t as clear to the consumer as it could be. The product starts by onboarding all of your data - which is now available to users at their own will, in line with new GDPR guidelines & regulation, that any company has to provide the users personal data to them in real time via an API technology. Once the data is downloaded, the “?-D” then categorises into several categories which Meaning describe as “Fields”. The Key categories or “Fields” are: Where Location data using GPS identifies the users current, historic or future locations When Timestamp data records the users transition between locations and can also read other measures of time such as acceleration (example when driving) or slowing down (at home in a single space), or a calendar date specific to a time of year - for example Christmas Who This contains both the users personal data (name, age, address, bank details etc) and those of users connected around them. The data is not public for anyone to see and the amount of data available to be used in other services is controlled by the user. What Contextual data (as used in Google Maps and Search) determines the intention of a user and is a combination of other data sources to identity what the user is doing or going to do - for example user has booked a flight to Vienna and it is the date of the flight, then it is determined the user is travelling Why This is determined with a series of other data points matched with contextual data to determine and rational or reason for their activity. For example they could be visiting family on their travels, which can be determined by social media conversations on the likes of messaging services like WhatsApp. The use of biometric data further adds to the quality of this data set to determine how the user feels - for example use of EEG to gather neural data to test a positive response to the music played. How The technological means in which the user is listening to the music or playing media, or where the music is played from - this could be a speaker, headphones, car, laptop or any other device that plays the media, via a bluetooth connection to media source For Pre existing data sets curated by Artists, Journalists, DJs, Academics, Professionals and Researchers that apply a human level of curation of Music to the applied scenario. These can be pre loaded based on existing knowledge but are also updated regularly as more people join the platform to curate specific experiences. Meta This field is the Music or other Media that is displayed. Meta Data is part of songs that are delivered to major services like Spotify, Apple etc and contain further information such as genre, tempo, style and other parameters. The most relevant song is matched to the user and in turn gives them a dynamic soundtracking experience and a sense of ‘magic’. The data fields are overlaid in a unique way. Combining Where, When & Meta Fields determine the surface area of the data set and creates a Triangulation of Moment Within the parameters of the Triangulation of Moment, overlaid into this are the Who, What, Why, How and For, which in turn creates a Hexagulation of Meaning It is this Hexagulation of Meaning that is truly unique and only achieved by the data portability tool. In turn the user feels a heightened sense of Meaning and truly connected to both the music and their surroundings. This makes them feel better for a number of reasons - Heightened emotional resonance to the song - Likelihood of remembering the moment - Neurologically stimulated by having their life moment soundtracked in a unique way. Example of how these data sets can be used to create a moment of meaning for the user: - A family is visiting The New Forest and goes for a walk to see the Wild Horses - They encounter the horse and have a moment undisturbed - It starts to rain so they all get back in the car. - The Software then plays “The Rolling Stones - Wild Horses”, giving them a sense of magic connecting to the moment which in turn creates Meaning How this is achieved technologically: - Listening mode: actively taking in user data without playing media - Where: Location determines The New Forest - When: Determines time and date - Who: Identifies user as Father of Family, accompanied by other users (his family) - What: Father gets into the car and this identifies a travelling field, Met Office data determines it is raining locally - How: Bluetooth connection to audio player in the car - Why: to return back to location where the family are staying - For: Curators have tagged Music to fit the fathers previous listening data, the context of the new forest and that it is raining - Meta: Software decides optimum match is “The Rolling Stones - Wild Horses” Whilst it is complex data physics, the user is to feel as if it has been done ‘by magic’, and it is that feeling that Meaning wants to create for its users. Meaning is a feeling fundamentally, and in a world of throw away short form video feeds on social media, this is a moment that can have a profound affect on users and make them feel they are in a movie, creating a ‘sync’ effect but on a micro level. Syncs in The Music Industry (where a specific song is licensed to a specific moment - an advert, sporting game or brand endorsement’ is used regularly at high level partnership level, but isn’t able to be recreated in the every day, and this software solves that. Further to this: The word “Meaning” is defined by the Oxford English Dictionary as the below noun noun: meaning; plural noun: meanings 1. what is meant by a word, text, concept, or action."the meaning of the Hindu word is ‘breakthrough, release’"Similar:definitionsenseexplanationdenotationconnotationinterpretationelucidationexplication * implied or explicit significance."he gave me a look full of meaning"Similar: significance, sense, signification import gist implication message essencesubstancepurportintentionexpressivenesseloquenceimplicationsintimationsinsinuations * important or worthwhile quality; purpose."this can lead to new meaning in the life of older people"Similar:valuevalidityworthconsequenceaccountuseusefulnesssignificancepoint adjective: meaning 1. intended to communicate something that is not directly expressed."she gave Gabriel a meaning look"Similar:meaningfulsignificantpointedeloquentexpressivespeakingrevealingsuggestiveOpposite:vacantThese are all words that could relate to the heightened sense of emotion depicted by matching music and media to wider contextual data points, to heighten its quality and user experience. The user’s data is encrypted using Military Level encryption software to protect identity and place the User’s ID unique on Blockchain. This tokenisation of a user’s identity can be used to purchase items like Tickets to Live Shows, where this is a huge problem with the secondary ticket market and fans that want to see The Artist are often beaten by bots or touts who buy them on to sell on secondary websites. Ticketmaster’s domination of the Ticketing area of the Industry is also oppressive and under scrutiny, taking a large percentage of revenue from sales, whilst it is becoming harder for Artists to tour economically and in turn less live music events are taking place for young people to attend. Putting emphasis back on Users control of data and enabling them to experience more Art, again depicts the term Meaning - and demonstrates the humanitarian side to the business’ aims. Product 2: The Fields A climate conscious Music Experience, with Artists that believe their music is worth more to the world, and an alternative to Spotify. The use of these data sets is then mapped in a data cloud called “The Fields”, this creates a new form of musical eco-system around the world where users can enter and travel between different “Fields” for unique experiences. - The music service will provide streaming functionality, but it promotes dynamic storing to hard drive to lower carbon emissions caused by other current music services. - A user’s emissions are also measured alongside their music streaming consumption, and they can see in real time their effect on the planet and how many emissions the user is creating. - The Fields promotes a more mindful approach to consuming music and in turn connects the user with the planet on which they live. - It is this connection that gives them as a user, a heightened sense of Meaning by using a purpose lead service, concerned with the environment and quality housing of Artists and their Art. Dynamic pricing of this service allows access for underprivileged communities and gives everyone the opportunity to be inspired by The Arts, and takes the business away from large corporations concerned with profiteering and greed. It is a noble act and full of meaning to tackle such economics. Product 3: The Eyes The Fields is enhanced by Unique Mixed Reality Glasses called “The Eyes” that enable you to see what music is playing and new locations of Fields in Augmented Reality. - This is technologically done by mapping data Fields to specific locations, made visible by lightweight laser led display on the glasses’ lens. - For example Glastonbury Festival could have its very own Field, uniquely co-ordinated to house a unique experience for the time is running. - The Glasses have so many other health and environmental benefits, sustainability manufactured from biodegradable materials as well as special functionality to help the neurodivergent and impaired. - They are to be made with Gaming Engine Software, so as to attract youth and operate in this space The Interface in The Eyes is designed to be more harmonious with Nature, and rethinks screentime in the modern age. They are designed to offer young people an alternative to Social Media, increase the number and quality of Human Share Experiences and tackle so many problems from ADHD, Emissions and poor economics. Summary The core use of the data portability tool “?-D”, used in “The Fields” and then enhanced in “The Eyes” depicts a purpose driven business that does not want to profiteer from The Arts, and has a humanitarian mission, which sets it apart from other big tech companies, that in itself is meaningful but it is the unique combination of it’s data physics that truly create ‘Meaning’ back to the user. My personal background has been filled with various examples of trauma that I have energy transferred into my new business and gift to the world. I went through the process of finding things I felt were full of Meaning to me - Art, Helping People, Design, Creativity, Purpose, Leadership and Nature. There is a tremendous amount of goodwill for me personally and my business, from a wide range of Artists, Managers and Senior Leaders in The Music Industry and I have road tested the concept to them, with a huge amount of positive feedback. Visual accompaniments to demonstrate the ?-D and its data physics, The Fields user experience and Engineering designs for The Eyes are available on request, as well and full technical documentation about how the software works and research logs exploring psychological and physical health, and how this series of products, and the overall company create Meaning, in a world where we need some hope and something new. Innovate UK are incredibly supportive and want me to win a SMART Grant, and I have representatives of The Alan Turing Institute and Imperial College on my team, all the while partnering with The NHS as a bold new way to treat anxiety, depression and ADHD which is a huge issue globally. It would be great for this to come from The UK. Many thanks for reviewing my application. Luke Ferrar ;Development of computer software. | |