| Mob Rule System 3 Software Ltd UK00004194876 | | Computer and electronic game programs; computer and electronic game so... Class 009 Class 009 Computer & Software Products & Electrical & Scientific Products Computer and electronic game programs; computer and electronic game software; video game computer programs; video game cartridges and discs; downloadable electronic game and video game programs and software; computer and video game programs downloadable via the internet; computer programs for playing games; computer games entertainment software; video games entertainment software; downloadable computer software for use with mobile telephones and mobile devices; computer programs for interactive television, interactive games and quizzes; computer and video game programs for use in connection with multiplayer interactive games played over a global communication network; interactive multimedia computer game programs; interactive video game programs; computer software for coin-operated and pay-to-play gaming and amusement apparatus; memory cards for video game machines; games cartridges for use with electronic games apparatus; programmed video games contained on cartridges; computer application software for streaming audio-visual media content via the internet; publications in electronic form or other data recorded electronically provided by means of multimedia electronic broadcast or network transmission; downloadable digital music; downloadable music files; pre-recorded discs; downloadable video recordings featuring music; computer discs, CD-ROMs, DVDs, tapes and cassettes and any other format bearing computer game software; downloadable computer game, video game and electronic game software; virtual reality game hardware and software; downloadable computer software and mobile applications; downloadable media content, including video, computer games, music and images provided via the internet; downloadable virtual goods for use in online virtual worlds, namely, computer programs featuring drinks, hydration drinks, powder drink mixes, energy drinks, cans, bottles, drinking vessels, clothing, footwear, headwear, bags, art, toys and games; digital collectibles being digital materials, namely, digital drinks, digital hydration drinks, digital powder drink mixes, digital energy drinks, digital cans, digital bottles, digital drinking vessels, digital clothing, digital footwear, digital headwear, digital bags, digital art, digital toys and digital games; digital tokens being digital materials, namely, digital drinks, digital hydration drinks, digital powder drink mixes, digital energy drinks, digital cans, digital bottles, digital drinking vessels, digital clothing, digital footwear, digital headwear, digital bags, digital art, digital toys and digital games; downloadable virtual goods, namely, virtual drinks, virtual hydration drinks, virtual powder drink mixes, virtual energy drinks, virtual cans, virtual bottles, virtual drinking vessels, virtual clothing, virtual footwear, virtual headwear, virtual bags, virtual art, virtual toys and virtual games authenticated by non-fungible tokens (NFTs); downloadable electronic publications in the fields of computer software, the metaverse, augmented reality, virtual reality, mixed reality, non-fungible tokens (NFTs), self-sovereign identities and online gaming; parts and fittings for all the aforesaid goods. Class 025 Class 025 Clothing Products Clothing; footwear; headgear; sweatshirts; T-shirts; hoodies; caps; jackets. Class 028 Toys and Sporting Goods Products Toys, games and playthings; board games; puzzles; toy figurines; computer game apparatus; electronic games; games adapted for use with television receivers; electronic board games; musical games; hand-held electronic games and computer games; hand-held units for playing electronic games and video games; electronic games, not adapted for use with television receivers; bags specially adapted for handheld video games; video games consoles; console gaming devices; games consoles; protective carrying cases specially adapted for handheld video games; controllers for game consoles; joysticks for video games; video game apparatus; playing cards; parts and fittings for all the aforesaid goods.
Class 035 Advertising, Business & Retail Services Advertising and marketing services; promotion of goods and services through sponsorship of events and virtual events; organisation of exhibitions, trade shows and events, and virtual exhibitions, trade shows and events for commercial or advertising purposes; distribution of promotional material; marketing campaigns; development of promotional campaigns; dissemination of advertising via online communications networks; promotion of goods and services through sponsorship in online worlds and in metaverses; loyalty, incentive and bonus program services offered in conjunction with non-fungible tokens (NFTs); loyalty, incentive and bonus program services; loyalty, incentive and bonus program services offered in virtual, online worlds and metaverses; virtual and online product demonstrations and product display services; administration of membership schemes; product demonstrations and product display services in virtual, online worlds and metaverses; operating (management) of retail outlets and product displays in virtual worlds and metaverses; retail services, online retail services, virtual retail store services, mail order retail services, wholesale services, temporary and pop-up retail store services in relation to computer software and software applications, computer games, video games, electronic games, virtual reality game hardware and software, downloadable media content, including video, computer games, music and images provided via the internet, downloadable virtual goods for use in online virtual worlds, namely, computer programs featuring drinks, hydration drinks, powder drink mixes, energy drinks, cans, bottles, drinking vessels, clothing, footwear, headwear, bags, art, toys and games; retail services relating to digital collectibles being digital materials, namely, digital drinks, digital hydration drinks, digital powder drink mixes, digital energy drinks, digital cans, digital bottles, digital drinking vessels, digital clothing, digital footwear, digital headwear, digital bags, digital art, digital toys and digital games; retail services relating to digital tokens being digital materials, namely, digital drinks, digital hydration drinks, digital powder drink mixes, digital energy drinks, digital cans, digital bottles, digital drinking vessels, digital clothing, digital footwear, digital headwear, digital bags, digital art, digital toys and digital games; retail services relating to downloadable virtual goods, namely, virtual drinks, virtual hydration drinks, virtual powder drink mixes, virtual energy drinks, virtual cans, virtual bottles, virtual drinking vessels, virtual clothing, virtual footwear, virtual headwear, virtual bags, virtual art, virtual toys and virtual games authenticated by non-fungible tokens (NFTs); retail services in relation to downloadable electronic publications in the fields of computer software, the metaverse, augmented reality, virtual reality, mixed reality, non-fungible tokens (NFTs), self-sovereign identities and online gaming; retail services relating to electronic publications, encoded loyalty cards and membership cards; retail store services in relation to virtual goods, namely, drinks, hydration drinks, powder drink mixes, energy drinks, cans, bottles, drinking vessels, clothing, footwear, headwear, bags, art, toys and games for use online and in online virtual worlds; retail store services, online retail store services, virtual retail store services, mail order retail services, wholesale services, and temporary and pop-up retail store services in connection with powdered dietary supplement drink mix, vitamin and mineral supplements, dietary and nutritional supplements, vitamin and mineral drinks and preparations, dietary supplement drinks, dietary supplements in powder form, dietary, vitamin and nutritional supplement drink mixes, energising preparations, caffeine preparations for stimulative use, dietary and nutritional supplements for endurance sports and e-sports, vitamin, mineral and protein preparations and substances, vitamin-enriched foods and foodstuffs, protein foods for dietetic purposes, nutritional shakes for use as a meal substitute, non-alcoholic beverages, soft drinks, preparations for making non-alcoholic beverages, energy drinks, hydration drinks, hypertonic and hypotonic drinks, isotonic beverages, pastilles and powders for effervescing beverages, powders for drinks, syrups and other preparations for making beverages, vitamin-enriched non-alcoholic drinks, beverages containing vitamins, sports drinks, sports drinks containing electrolytes, sports drinks containing vitamins, sports drinks containing proteins, whey beverages, water, mineral water, aerated water, beer, malt beer, wheat beer, porter, ale, stout and lager; provision of an online marketplace for the buyers of goods relating to the purchase and sales of non-fungible tokens (NFTs) and other blockchain-based non-fungible assets and valuables; information, consultancy and advisory services relating to all the aforesaid services.
Class 041 Education and Entertainment Services Provision of computer and video game entertainment services; provision of video game arcade services; electronic game services and competitions provided via the internet and electronic communication networks; providing interactive multi-player computer games via the internet; organisation and conducting of e-sports competitions; providing online electronic publications and newsletters in the fields of computer and video games, virtual goods and non-fungible tokens (NFTs); entertainment services relating to virtual goods, digital collectibles, non-fungible tokens (NFTs), virtual reality (VR) games and experiences; information, advisory and consultancy services relating to all the aforesaid services. | |
| FALCON QUEENS RULE Geraldine Estelle Horner UK00003497312 | | Education; providing of training; entertainment; entertainment service... Class 016 Class 016 Paper Goods and Printed Material Printed matter; bookbinding material; photographs; stationery; adhesives for stationery or household purposes; artists' materials; paint brushes; typewriters and office requisites (except furniture); instructional and teaching material (except apparatus); plastic materials for packaging (not included in other classes); printers' type; printing blocks; books; magazines; printed matter, artwork publications, journals, periodicals, comics, activity books, pop-up books, bath books; books featuring characters from animated, action, adventure, comedy and/or drama features, comic books, children's books, magazines featuring characters from animated, action, adventure, comedy and/or drama features, colouring books, children's activity books; stationery, wrapping paper, gift tags, notebooks, address books, calendars, diaries; greeting cards, trading cards; pens, pencils, erasers, crayons, markers, coloured pencils, painting sets, paint brushes; posters. Class 041 Class 041 Education and Entertainment Services Education; providing of training; entertainment; entertainment services; video entertainment services; entertainment services provided by on-line streams; provision of information on entertainment via pod cast; video performances; entertainment services provided by blogs; entertainment services provided by vlogs; sound recordings provided by on-line streams; video recordings provided by on-line streams; sound recording services; sporting and cultural activities; entertainment services in the nature of live-action, comedy, drama and/or animated television programmes; production of live-action, comedy, drama and/or animated television programmes; video and audio recording production and recitals; entertainment services by stage production and cabaret; presentation, production and performance of shows, pantomimes, musical shows, concerts; entertainment services in the nature of guest appearances at events; education and entertainment services provided via a global computer network; information relating to education and entertainment provided on-line from a computer database or the Internet; electronic games services provided via a global computer network; providing on-line publications (non-downloadable or non-streamable); on-line publication of electronic books and journals (non-downloadable); publication and distribution of printed media and recordings; production and distribution of radio and television shows and programmes; radio production services; production of animated and live action programmes; production of recorded music and audio story books; audio, film, video and television recording services; publishing; music publishing; sound recording, film and video production and distribution services; organizing and presenting displays of entertainment relating to film; organizing and presenting displays of entertainment relating to television; providing interactive multi-player computer games via the Internet and electronic communication networks; organisation and conduct of entertainment, games and competitions. | |
| JR. Just Rule John Lowe UK00003681335 | | Clothing; Casual clothing; Headgear; Footwear; Parts of clothing, foot... Class 025 Class 025 Clothing Products Clothing; Casual clothing; Headgear; Footwear; Parts of clothing, footwear and headgear. | |
| Rule the Waves James West UK00003462549 | | Entertainment in the nature of live performances by musical bands.,Alc... Class 032 Class 032 Light Beverage Products Beers. Class 033 Class 033 Wines and Spirits Products Alcoholic beverages (except beers). Class 041 Education and Entertainment Services Entertainment in the nature of live performances by musical bands. | |
| WHERE REPTILES RULE Central Garden & Pet Company UK00800943714 | | Pet food.,Vivariums, terrariums, and aquariums for small animals; acce... Class 011 Class 011 Environmental Control Instrument Products lighting heating cooling cooking Lights, heaters, water filters and water filtering units for vivariums, terrariums, and aquariums. Class 019 Class 019 Non-Metallic Building Material Products Sand, gravel, and decorative stones for vivariums, terrariums, and aquariums; aquarium air stones. Class 021 Houseware and Glass Products Vivariums, terrariums, and aquariums for small animals; accessories for vivariums, terrariums, and aquariums, namely, tanks and artificial landscapes, stands, canopies, covers, and hoods; aquarium fish nets.
Class 031 Natural Agricultural Products Pet food. | |
| OLD GUYS RULE OGR INTERNATIONAL, INC. UK00801110541 | | Online retail services and retail store services featuring clothing an... Class 035 Class 035 Advertising, Business & Retail Services Online retail services and retail store services featuring clothing and gift items. | |
| RULE PERFORMANCE ENERGY Rule Beverage Company LLC UK00003383329 | | Energy drinks; Soft drinks. Class 032 Class 032 Light Beverage Products Energy drinks; Soft drinks. | |
| Little Guys Rule Russell James White UK00003036774 | | Clothing, footwear, headgear;Casual clothing. Class 025 Class 025 Clothing Products Clothing, footwear, headgear;Casual clothing. | |
| Old Classics Rule Dean James Gallimore UK00003006578 | | Clothing, footwear, headgear. Class 025 Class 025 Clothing Products Clothing, footwear, headgear. | |
| LET LOVE RULE ITV Studios Netherlands Content B.V. UK00918270537 | | Entertainment; Sporting and cultural activities; entertainment service... Class 009 Class 009 Computer & Software Products & Electrical & Scientific Products Sound and video recordings and downloads; recorded television programmes; recorded programmes for broadcasting or other transmission on television, radio, electronic mobile devices, and on computers; downloadable media content, including video and films, television programmes, computer games, music, images and telephone ring tones provided by internet, telephone line, cable wireless transmission, satellite or terrestrial broadcast service; podcasts (downloadable); records, discs, tapes, cassettes, cartridges, cards and other carriers, all bearing or for use in bearing sound recordings, video recordings, multi-media recordings data, images, graphics, text, programs or information; interactive compact discs, CD-ROMs and DVDs; pre-recorded discs, CD-ROMs and DVDs; online posters, photographs, pictures, articles, vouchers and tickets (downloadable), online electronic dictionaries, encyclopedias and reference texts; downloadable computer software applications; downloadable mobile applications; computer and mobile application software to enable broadcasting, transmitting, streaming, viewing, uploading, downloading, editing, displaying, tagging, sharing, manipulating, distributing, publishing, reproducing, encoding and decoding of electronic media, multimedia content, videos, movies, pictures, images, text, photos, games, user-generated content, audio content, and information via the Internet or other computer and communications networks; computer programs and mobile application software for interactive television and for interactive games and quizzes; video game software; computer game software; interactive video game programs; computer game discs; electronic game programs and software; virtual reality game hardware and software; computer and mobile application quiz software; software for arcade video game machines; gambling software; application software for gambling; downloadable application software for gambling; electronic publications; downloadable electronic books; audio books; e-books; headphones; cases for mobile phones; parts and fittings for all the aforesaid goods; sunglasses; frames for sunglasses; clip-on sunglasses; cases for sunglasses. Class 028 Class 028 Toys and Sporting Goods Products Games; party games; sports games; dice games; lottery scratch cards; scratch cards for playing lottery games; card games; electronic games; handheld computer games; electronic board games; electronic educational teaching games; Automatic coin-operated games; Pinball games machines [toys]; skill and action games; games relating to fictional characters; Playing cards and card games; Toys, games, playthings and novelties; Hand-held electronic video games; Portable games and toys incorporating telecommunication functions; Electronic games other than those adapted for use with television receivers only; interactive and on-line instant win games and scratch card games. Class 041 Education and Entertainment Services Entertainment; Sporting and cultural activities; entertainment services; entertainment services in the form of television programmes, cable, satellite and Internet programmes; production and presentation of television programmes, shows, films, videos, DVDs and Optical storage discs; production and presentation of television, radio, cable, satellite and Internet programmes; production, presentation, distribution, syndication, networking and rental of television, radio, cable, satellite and Internet programmes and of films, sound recordings, video recordings and DVDs; information relating to entertainment, provided on-line from a computer database or the Internet or by communications satellite, microwave or other electronic, digital or analogue media; organisation, production and presentation of events for educational, cultural or entertainment purposes; electronic games services, including provision of computer games on-line or by means of a global computer network; gambling; online gambling services; electronic gaming and gambling services, including provision of games online, on social networks or by means of a global computer network; gaming services; organisation of entertainment; organisation, production and presentation of competitions, contests, games, game shows, quizzes, fun days, exhibitions, shows, roadshows, staged events, raves, theatrical performances, concerts, live performances and participation events; Providing television programmes, not downloadable, via video-on-demand and near video-on-demand transmission services; entertainment and educational services via the uploading, downloading, capturing, posting, showing, editing, playing, streaming, viewing, previewing, displaying, tagging, blogging, sharing, manipulating, distributing, publishing, reproducing, of electronic media, multimedia content, videos, movies, pictures, images, text, photos, games, user-generated content, audio content, and information via the Internet or other computer and communications networks; Provision of entertainment via podcast; publication of books, magazines, texts, printed matter and recordings; publication and provision of electronic publications and online publications, including electronic books, newspapers, magazines (periodicals), comics, journals (publications), books, user manuals, instructional and teaching materials; providing online non-downloadable video clips and other multimedia digital content containing audio, video, artwork, and/or text from or related to an ongoing television series; information and advisory services relating to any of the aforesaid services. | |