on 28 Apr 2025
Last Applicant/ Owned by
Mark William OCallaghan
16 Ravelston House Park
EDINBURGH, , EH43LU
Serial Number
UK00004195360 filed on 28th Apr 2025
Eyewear, including glasses, smart glasses, virtual reality (VR) headsets, augmented reality (AR) glasses, headphones, earphones, gaming headsets, and custom-fit wearable devices; wearable technology devices incorporating anatomical scanning, biometric sensors, and personalized neural stimulation; downloadable mobile applications for scanning, mapping, and creating personalized anatomical fits for wearable devices; software for enhancing virtual and augmented reality experiences, including software for adaptive audio, visual, and tactile experiences; structural parts, fittings, and accessories for the aforementioned goods, including materials for custom fitting such as heat-moldable silicones, pressure-sensitive plastics, and thermoplastic elastomers; devices for monitoring and stimulating neural activity, including vagus nerve and auditory nerve stimulation; devices incorporating 3D scanning, body mapping, and thermal molding technologies; sensory feedback systems for immersive user experiences in gaming, virtual reality, augmented reality, and wearable technologies; custom-fit hearing aids, custom-fit eyewear, and custom-fit headsets utilizing biometric data and neural response systems; all of the aforementioned goods designed for a perfect fit based on anatomical, physiological, and neural data.
Medical and therapeutic devices, including custom-fit medical devices, wearable health-monitoring devices, wearable therapeutic devices incorporating anatomical scanning, biometric sensors, and personalized neural stimulation; medical implants and prosthetics, including custom-fit hearing aids, custom-fit eyewear, and custom-fit headsets utilizing biometric data, neural response systems, and 3D body mapping; medical apparatus for monitoring and stimulating neural activity, including vagus nerve and auditory nerve stimulation devices; sensors and devices for personalized health management, including wearable health devices that monitor, record, and analyze physiological and neural data; wearable devices for medical treatments and therapy, including devices for pain management, neural therapy, and sensory feedback in medical and therapeutic contexts; medical-grade materials for custom-fitting wearable devices, such as medical-grade heat-moldable silicones, thermoplastic elastomers, and pressure-sensitive plastics; downloadable software for medical and health management applications, including software for analyzing physiological and neural data to customize therapeutic treatments; devices for immersive medical therapies, including sensory feedback systems for virtual, augmented, and mixed-reality therapeutic applications. .
Clothing, footwear, gloves and headgear, including custom-fit clothing and footwear incorporating anatomical fitting systems; custom-molded footwear, including shoes, boots, and sandals, utilizing biometric sensors, 3D scanning, and body mapping technologies for a personalized fit; wearable clothing items incorporating anatomical fitting systems, neural stimulation elements, biometric sensors, and AR/VR integration for enhanced comfort, performance, and immersive experiences; garments with integrated custom-fit structures, supports, or inserts, including therapeutic wearables for pain management, posture correction, and sensory feedback; gloves, including custom-fit gloves incorporating wearable technology for health and performance enhancement, including neural response, AR/VR technologies, and sensory feedback systems; clothing designed to interact with biometric and neural data for personalized comfort, performance, and therapy; custom-fit headgear, including hats, helmets, and visors, incorporating biometric sensors, AR/VR technologies, and neural stimulation for health monitoring, performance, and sensory feedback; all of the aforementioned goods incorporating smart fabrics, thermoplastic elastomers, pressure-sensitive plastics, and medical-grade silicones for adaptive fitting, AR/VR functionality, and enhanced user experience.
Retail and wholesale services in relation to wearable devices, eyewear, glasses, smart glasses, virtual reality (VR) headsets, augmented reality (AR) glasses, headphones, earphones, gaming headsets, custom-fit wearable devices, and accessories for personalized and immersive experiences; retail and wholesale services for custom-designed wearable devices utilizing anatomical, physiological, and neural data for optimal fit and performance; online retail services and e-commerce platforms for the sale of wearable technology, virtual reality, and augmented reality devices, including custom-fit audio-visual devices, health and fitness wearables, and related accessories; advertising, marketing, and promotional services for wearable technology devices, including software for enhancing virtual, augmented, and mixed reality experiences; providing online product listings, marketing, and promotional content related to wearable technology and immersive user experiences; customer support and consultancy services for the fitting, customization, and usage of wearable devices; business consultancy services relating to the development and customization of wearable devices, including anatomical scanning and biometric data applications; business management and administrative services for wearable technology development, including the coordination of manufacturing and distribution for custom-fit wearable products. .
Design and development of software for anatomical scanning, biometric data analysis, and neural stimulation systems; providing temporary use of non-downloadable software for 3D modeling, scanning, and mapping of anatomical features for the creation of custom-fit wearable devices; research and development in the field of wearable technology, including virtual reality (VR) and augmented reality (AR) devices, and their integration with biometric, neural, and anatomical data; consultancy services in the field of wearable device development, including custom-fitting and adaptive experiences utilizing anatomical and physiological data; custom software design for enhancing user experiences in virtual, augmented, and mixed reality environments, including adaptive audio, visual, and tactile feedback systems; design and development of sensory feedback systems for immersive experiences in gaming, virtual reality, augmented reality, and wearable technologies; creation and integration of systems for monitoring and stimulating neural activity, including vagus nerve and auditory nerve stimulation technologies; development of 3D scanning, body mapping, and thermal molding technologies for personalized wearable devices; technological research services related to the improvement of custom-fitting systems and wearable technologies; providing consulting and technical support services for the development and enhancement of wearable devices, smart glasses, headsets, and other custom-fit wearable products. .
UK00004195360
Word
Individual