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United Kingdom

£
Registered

on 17 Aug 2022

Last Applicant/ Owned by

ATMTA, Inc.

10845 Griffith Peak Dr. Ste. 2

Las Vegas, Nevada, , 89135

Serial Number

UK00003821000 filed on 17th Aug 2022

Registration Number

UK00003821000 registered on
9th Dec 2022

Correspondent Information

Stevens Hewlett & Perkins

1 St Augustine's Place

Bristol,

BS1 4UD

STAR ATLAS

downloadable game software; downloadable computer and video game programs and software; downloadable interactive game programs; downloadable virtual r Read More

Classification Information


Class [9]
Computer & Software Products & Electrical & Scientific Products


Downloadable game software; Downloadable computer and video game programs and software; Downloadable interactive game programs; Downloadable virtual reality game software; Downloadable augmented reality game software; Downloadable mixed reality software; Downloadable virtual reality software for providing metaverse experiences; Downloadable software for providing access to an online multimedia virtual environment; Downloadable virtual reality immersion software; Downloadable software for experiencing fully immersive and interactive animations, simulations, and visualizations for recreational, leisure, entertainment, and educational purposes; Downloadable software for immersive experiences in 2D and 3D games, 2D and 3D interactive game and non-game worlds, virtual environments, virtual reality, augmented reality, mixed reality, extended reality, 2D and 3D animations, simulations, visualizations, and real-time 3D sites; Downloadable software development tools; Downloadable software development kits (SDK); Downloadable software for use in creating, manipulating, and participating in virtual environments; Downloadable software for the creation of fully immersive and interactive animations, simulations, and visualizations for use in a metaverse environment; Downloadable computer programs for creating video game programs and software; Downloadable computer software for video game development and operation; Downloadable computer software platform for video game development, distribution, and operation; Downloadable software for use in creating and designing virtual reality, mixed reality, augmented reality, and extended reality software; Downloadable virtual reality software in the field of designing computer and video games; Downloadable software for use in the creation, development, production, and operation of 2D and 3D games, 2D and 3D interactive game and non-game worlds, virtual environments, virtual reality, augmented reality, mixed reality, and extended reality experiences, animations, simulations, and visualizations, real-time 3D sites, and video game platforms; Downloadable software for the creation of computer-generated imagery, graphics and content for use in game and non-game worlds, online universes, and metaverse environments; Downloadable software for the creation of computer-generated imagery and graphics for use in the creation, development, production, and operation of 2D and 3D games, 2D and 3D interactive game and non-game worlds and virtual environments, virtual reality, augmented reality, mixed reality, and extended reality experiences, real-time 3D sites, and computer and video game platforms; Downloadable virtual goods, namely, computer programs featuring digital content for use in virtual environments created for entertainment purposes; Downloadable software for writing and editing video game software; Downloadable computer software for use in designing, creating, operating, and editing other computer software; Downloadable software for building user interfaces; Downloadable software for use as an application programming interface (API); Downloadable application programming interface (API) software for writing and editing video game software; Downloadable application programming interface (API) for computer software for developing and creating virtual reality, augmented reality, and mixed reality experiences; Downloadable application programming interface (API) software for capturing, downloading, editing, displaying, streaming, and sharing multimedia entertainment content, audio-visual content, video content, and associated text and data; Downloadable software for processing images, graphics, audio, video, text, drawings, geotags, metadata tags, and hyperlinks; Downloadable software for finding content and content publishers, and for subscribing to content; Downloadable software for creating and managing social media profiles and user accounts; Downloadable software for integrating electronic data with real world environments for the purposes of entertainment, education, gaming, communicating, and social networking; Downloadable messaging software; Downloadable software and mobile application software providing a virtual marketplace; Downloadable software for processing electronic payments and for transferring funds to and from others; Downloadable software for use with digital and virtual currency; Digital currency wallet and storage services software; Downloadable software for digital currency payment and exchange transactions; Downloadable software for implementing and recording transactions; Downloadable software that enables individuals, groups, companies, and brands to create and maintain an online presence for marketing purposes; Downloadable e-commerce software to allow users to perform electronic business transactions via global computer and communication networks; Downloadable software to allow users to perform e-commerce transactions via the internet and communications networks; Downloadable software that allows users to make payments and transfer funds; Downloadable software that enables online users to make payments and transfer funds across multiple websites and mobile applications; Downloadable software for processing electronic payments; Downloadable software for use in creating, operating, and producing decentralized governance platforms; Downloadable software for use in creating, operating, and producing decentralized autonomous organizations; Gaming headgear adapted for use in playing video games, namely, headgear in the nature of audio and visual headsets for use in playing video games.

Class [16]
Paper Goods and Printed Material


Stationery; Stickers; Posters; Event programs; Notepads; Blank journals; Collectible trading cards; Collectible printed trading cards; Comic books; Pen and pencil cases.

Class [21]
Houseware and Glass Products


Coffee cups, tea cups, and mugs; Wine openers; Shot glasses; Drinking glasses; Drinking flasks; Cups.

Class [24]
Fabrics


Bed sheets, pillow cases, towels, comforters, bedspreads, duvets, and table linens, namely, napkins and place mats.

Class [25]
Clothing Products


Clothing; Headwear; Footwear.

Class [28]
Toys and Sporting Goods Products


Computer peripherals being computer game joysticks, gaming keypads, and gaming mice used in connection with videogames and videogame systems; Collectible toys; Toy action figures and toy action figure accessories; Console game controllers, namely, hand-held game consoles and controllers for game consoles; Playing cards; Action Figures; Board games; Water toys; Plush toys; Radio-controlled toy vehicles and drone toys; Party games; Trading cards for games.

Class [35]
Advertising, Business & Retail Services


Provision of an online marketplace for buyers and sellers of downloadable digital goods, namely, art images, music, video clips, and audio-visual content and assets authenticated by non-fungible tokens (NFTs); Marketing in the framework of software publishing; Online retail store services in connection with the sale of game software, video games, computer games, and game programs; Online retail store services in connection with the sale of virtual goods, namely, avatars, characters, environments, flora, fauna, structures, props, furniture, decorations, vehicles, weapons, space stations, tools, toys, emotes, and gestures for use in online virtual worlds; Dissemination of advertising for others via a global computer network; Providing online marketplaces for sellers of goods and/or services; Organizing and conducting events, exhibitions, expositions, and conferences for commercial purposes in the interactive entertainment, virtual reality, consumer electronics, and video game entertainment industries.

Class [38]
Communications Services


Telecommunication services, namely, transmission of data, graphics, photos, text messages, electronic mail, video, and audio files by telecommunications networks, wireless communication networks, the internet, information services networks, and data networks; Telecommunications services, namely, electronic transmission of virtual reality content and data; Providing virtual facilities for real-time interaction among computer users; Providing an online community forum for users to share and stream information, audio, video, real-time news, entertainment content, or information, to form virtual communities, and to engage in social networking; Message sending and receiving services; Photo, video, and data sharing services, namely, electronic transmission of digital photo files, videos, and audio-visual content among internet users; Telecommunication services, namely, electronic exchange of voice, data, audio, video, text, and graphics accessible via the internet and other communications networks; Text, audio, and video messaging services; Providing online chatrooms, online forums, and electronic bulletin boards for transmission of messages among computer and electronic game and metaverse users.

Class [41]
Education and Entertainment Services


Entertainment services, namely, providing online computer and video games; Providing games for use network-wide by network users; Providing interactive, multiplayer, and single player games played via computer or communications networks; Providing online computer, video, and electronic games from a computer network; Providing online virtual reality games; Providing online augmented reality games; Providing a website featuring non-downloadable game software; Organizing exhibitions and events in the field of interactive entertainment, virtual reality, mixed reality, augmented reality, consumer electronics, and video game entertainment industries for cultural or educational purposes; Organizing, conducting, and operating video game competitions and tournaments; Entertainment services in the nature of organizing, arranging, and hosting performances and social entertainment events; Multimedia publishing of software and games; Multimedia publishing of interactive computer and video game programs and software; Multimedia entertainment production and publishing services; Electronic publishing services for others; Online electronic publishing concerning social media content; Entertainment services, namely, providing an online environment featuring streaming of entertainment content and live streaming of entertainment events; Entertainment and educational services, namely, providing non-downloadable movies, television shows, webcasts, audiovisual, and multimedia works via the internet; Entertainment services, namely, providing online multiplayer video games; Entertainment services, namely, providing online browser-based video games; Entertainment services, namely, providing online co-op video games; Entertainment services, namely, providing temporary use of non-downloadable video games; Entertainment services, namely, providing online player versus player (pvp) video games; Entertainment services, namely, provision of facilities in which consumers can participate in virtual reality and augmented reality environments for recreational, leisure, entertainment, or educational purposes; Provision of entertainment services in the nature of interactive, immersive, and virtual reality events, exhibits, and experiences; Electronic game services provided by electronic communication means; Entertainment services, namely, providing online facilities for streaming entertainment content and live streaming video of entertainment events.

Class [42]
Computer & Software Services & Scientific Services


Providing temporary use of non-downloadable software for users to experience virtual reality visualization, manipulation, and immersion; Providing temporary use of on-line non-downloadable software development tools; Platform as a service (PAAS) featuring computer software platforms for designing and developing computer and video game programs and software; Platform as a service (PaaS) services featuring computer software platforms for use in software development, video game development, and the creation, development and operation of game and non-game worlds, online universes, decentralized governance platforms, decentralized autonomous organizations, and metaverse environments; Platform as a service (PaaS) services featuring computer software platforms for providing access to crypto-collectibles and application tokens; Software as a service (SaaS) services featuring computer software for software development, video game development, and the creation, development and operation of game and non-game worlds, online universes, decentralized governance platforms, decentralized autonomous organizations, and metaverse environments; Providing online, non-downloadable software development software, video game development software, and software for creating game and non-game worlds, online universes, decentralized governance platforms, decentralized autonomous organizations, and metaverse environments, all of which use virtual reality, augmented reality, extended reality, mixed reality, and metaverse technology; platform as a service (PaaS) services featuring computer software platforms; creation of online retail stores for others in the nature of web-based service that allows users to create hosted crypto-collectible and blockchain-based tokens; Application service provider featuring application programming interface (API) software for computer software development tools; Providing temporary use of online non-downloadable software for building user interfaces; Providing temporary use of non-downloadable software for creating, editing, uploading, downloading, accessing, viewing, posting, displaying, tagging, blogging, streaming, linking, annotating, indicating sentiment about, commenting on, interacting with, embedding, transmitting, and sharing or otherwise providing electronic media, images, video, audio, audio-visual content, data, and information via the internet and communication networks; Providing temporary use of non-downloadable software for modifying photographs, images and audio, video, and audio-video content; Providing temporary use of non-downloadable computer software for use in taking and editing photographs and recording and editing videos; Providing temporary use of non-downloadable software for curating online user-defined content; Non-downloadable software for streaming multimedia entertainment content; Non-downloadable software for transmitting, sharing, receiving, downloading, displaying, interacting with and transferring content, text, visual works, audio works, audiovisual works, literary works, data, files, documents and electronic works; Computer services, namely, creating an online community for users to access metaverse platforms; Hosting an online community website featuring game and non-game worlds, online universes, decentralized governance platforms, decentralized autonomous organizations, and metaverse environments; Interactive hosting services which allow the users to publish and share their own content and images online; Providing temporary use of non-downloadable software for creating, managing, and accessing user-created and administered groups within virtual communities; Computer services in the nature of customized electronic personal and group profiles or webpages featuring user-defined or specified information, including audio, video, images, text, content, and data; Providing temporary use of non-downloadable software that enables users to transfer personal identity data to and share personal identity data with and among multiple websites; Providing temporary use of non-downloadable software for finding content and content publishers, and for subscribing to content; Providing temporary use of non-downloadable software for organizing events, searching for events, calendaring, and managing events; Computer services, namely, hosting an on-line multimedia virtual environment; Platform as a service (PAAS) featuring a computer software platform for immersive experiences in 2D and 3D games, 2D and 3D interactive game and non-game worlds, virtual environments, virtual reality, augmented reality, mixed reality, extended reality, 2D and 3D animations, simulations, visualizations, real-time 3D sites, and computer and video game programs and software; Hosting of virtual reality and augmented reality content on the internet; Non-downloadable software for providing a virtual marketplace; Non-downloadable software for processing electronic payments; Providing temporary use of non-downloadable software for use in designing, managing, measuring, analyzing, disseminating, and serving advertising of others; Providing temporary use of non-downloadable software for creating and maintaining an online presence for individuals, groups, companies, and brands.

Mark Details


Serial Number

UK00003821000

Mark Type

Word

Kind of mark

Individual